Dimension
Kosmos, 2014

Dimension is a fast-paced puzzle game where each player has three balls each of five different colors. Six rule cards are dealt into the center of the table, then all players must attempt to build a stack of balls on their player board that follows all of the rules on the rule cards.

Rules may be: Certain colors of balls must or must not be touching other colors, you may need to use a specific number of balls of one color, or colors may or may not be stacked above or below others. Players have one minute to complete their stack of spheres. Once time runs out, each player receives a point for each sphere they used, and a bonus token if they met all the rules and used at least one ball of each of the five colors. You lose two points for each rule you didn’t follow correctly.  Bonus tokens are very important becuase you receive negative points at the end of the game if you have less than two bonus tokens. Players play six rounds to determine a winner.

This is a fun, fast-paced, brain burner of a puzzle game. It’s best for quick thinkers. I really like puzzle games and enjoy this, but have some difficulty with keeping similar card types straight when trying to build quickly. The rule cards are symbols and I am most often tripped up by the above/below cards.

 

 

 

 

In the example on the left, blue must not be placed below any other spheres, so all blue spheres must be placed on a top layer. In the example on the right, orange spheres must not be placed above any othere sphere, so is only placed correctly if placed on the bottom layer. The white triangle in the background makes sure that you know which way is “up” on the card. I find it takes me extra precious time remembering which rule I am looking at. Players who play this game a lot will probably overcome this. I see this problem a lot since I am usually playing with people unfamiliar with the game.

Also, it is very difficult to watch the timer and play at the same time. I wish they could have included more of an egg timer, rather than a sand timer. I tend to use my phone’s stopwatch feature instead of the included timer. So quick play makes this game exciting, but very similar looking rule cards make it somewhat thinky and frustrating. If you like puzzling fast-paced games, give Dimension. Recommendation: not for everyone.