2017 Annual Meeting Minutes

Mindbridge Annual Meeting Minutes – Sat May 13, 2017 at Coralville Public Library

  1. Call to Order
  2. Minutes – posted online and on list
  3. Treasurer’s Report – we have money.
  4. Convention Reports Read More »
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Game Review: The Game of 49

The Game of 49
Breaking Games, 2014

The Game of 49 is an auction game for one to five players. The game consists of a board with 49 squares, money, and a deck of cards numbered 1-49 plus wild cards. Each player starts with 49 dollars. The starting player will draw a card from the deck and the players will bid on that board space. The winner of the auction puts a chip of their color on that space. The object of the game is to capture four spaces in a row, vertically, horizontally or diagonally. Wild cards will either be the “49” (center) board space, or will cover a range of spaces. The 49 space is the only space on the board that can be “stolen” or “re-auctioned”. If you win an auction for a wild card with a range of space, you choose which unoccupied spot within that range to place your chip. Each wild card also has a payout action. Once the auction is complete, each player will receive $7 for each chip they have on the board, to a maximum of $49. If a number that is already taken comes up, a new card is drawn.

This is an easy to learn game. It’s fast paced and bidding becomes fierce over contested spaces. There are different strategies to win, and different bidding styles can really change the game. The number of players also can wildly affect strategies, but it plays equally well with any number. There is a slight variation in rules for two players. As you gain more spaces after 7, you start getting less payout. This keeps the duration of the game to a similar timeframe as the multi-player game.

I really enjoy this game. It is exciting and keeps moving. Everyone is involved and interacting. It is not really billed as a party game, but certainly has that feel. If you are looking for a good party game for a few friends, that plays quickly and has a lot of energy, then give The Game of 49 a try. Age says 10+ but a younger set could play with the right group.

Check your local conventions. Double Exposure Envoy hosts state and regional tournaments for the Game of 49, with winners getting cool trophies and regional winners get admission to the National tournament at GenCon.

Recommended.

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May 2017 Minutes

  1. Call to Order
  2. Welcomed two visitors from Anime Demoii from Drake University in Des Moines
  3. Minutes Approved as posted.
  4. Treasurer’s Report: We have money. Read More »
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Game Review: Panic Lab

Panic Lab
Gigamic, 2012

The amoebas have escaped the lab and you must be the first to track them down. In Panic Lab, twenty five cards are laid out in a circle on the table. Cards consist of amoebas with various attributes (spots or stripes, one or two eyes, and two different shapes, which I shall refer to as “Ghosts” and “Slugs”), vents, starting labs (yellow, red and blue), and mutation devices. Each of the starting cards shows two directions black arrows (left) and white arrows (right). The starting players rolls the four dice. The first die will show the color of the escaped amoeba, the second shows it’s shape (ghost or slug), the third shows stripes or spots, and the fourth shows the starting card color and direction.

Players look at the dice and, starting from the indicated start space, follow in the indicated direction to find the indicated amoeba. For example, you may start on yellow, and following along to the left (black arrow) to find the orange, spotted, ghost amoeba. But, wait… if you hit a vent, you must jump to the next vent and continue. This may pass over your intended target! So, as you keep going if you hit a mutation card, it will change one attribute of the amoeba for which you are searching. The player who correctly follows the path and finds the correct amoeba wins the round and gets a victory point chip. But beware, if you pick the wrong amoeba, you lose a victory token! And you have to follow the path without giving any indicators to your opponents. (You have to do it in your head!)

This game is recommended for ages 8+, however, the kids I have played with were very frustrated by the thinkyness (it’s a word, really). Keeping the attributes in your head and following along the path may seem easy, but is actually incredibly hard at times. The more spots you hit and change, the harder it becomes to keep track. This game has cute art and deceptively simple rules, but can be a great brain-burner. Recommendation, unless you are very good at keeping multiple instructions in your head while changing frequently, I’d give this one a pass.

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